You play as an observer in first-person, whilst controlling a cute little white mouse in third-person, all in a wonderfully crafted adventure. For more VR reviews, be sure to check out our Reviews section, as well as our friends over on VR Game Critic. Moss is also filled with world-building, hints of a lost kingdom, stories of a terrible enemy and the potential of worse to come and a passed-down oral tradition of great heroes of the past. VR Focus - The Reality of Virtual Reality, Protect Flavortown One Episode at a Time Later This Month, Oculus Quest 2: All the New & Enhanced Launch Games, FOVE Launches v1.0 of its Eye-Tracking Headset, Rez Infinite, Little Witch Academia & Space Channel 5 VR Launch a day Early, A Brand In Your Hand: AR’s Marketing Potential In The Covid Era, The Science of Virtual Reality: How VR Helps with Memory Retention, VR Gaming in Japan: Bridging the Cultural Gap, RevolVR 3 Developer Diary Part I: The Lorebenders. The use of a review code does not affect my judgement of the game. The content and operations of this website have not been approved or endorsed by Facebook and/or its affiliated companies. It really jars amongst the sheer beauty of the rest of the graphics, and there’s a lot of it. As Moss begins, you turn the pages of a book to get the backstory, illustrated throughout the old dusty tome. Developer: Polyarc Wraith: The Oblivion – Afterlife Coming Early 2021. I really think this is a must play if you have just gotten an Oculus Quest. You will then turn the page manually, and a softly spoken narrator introduces you to the wold of Moss with some back story. Pros. Though it is somewhat unusual for a platformer/exploration title to get such a high profile, the reaction of audiences to its unveiling at the Electronic Entertainment Expo (E3) 2017 ensured that Polyarc Games’ mousey adventure would have much attention devoted to it. The puzzle solving features some really clever puzzles where you have to do things like manipulating the … For example; the removal of the water effects if you touch the water with your orbs as the reader, and the reduction in clarity on some of the extra detailing in the environments. Check it out and subscribe! the PlayStation VR. From a technical standpoint, I don’t really have a baseline to compare it with. She also hosts a weekly gaming related radio show on RadioSEGA. Even with the reductions mentioned the world of Moss and over all visuals in the game keep you just as immersed, and do not ruin the experience in anyway. Each chapter in Quill’s story tells an adventure that’s captivating and enjoyable from beginning to end. If you’ve yet to experience Moss, then you’re missing out. It’s gorgeous to look at, and an excellent proof-of-concept for platforming in VR. The controls for Moss on the Oculus Quest are nice and I never once died The presentation, music, and gameplay are impeccable; I just wish there was more of it to enjoy. But, once you get to this point you are in for one hell of treat, because this is a fantastic set-piece of platforming action. I just want to add lastly that the game ends with a boss fight, and that is all I am going to say. Moss Review (Oculus Quest) For the purposes of transparency, this review was created using a code provided by the company or their respective PR company. OQPlay.com and its referral domains OculusQuestNews.com and OculusQuestReviews.com are not affiliated with Facebook Technologies, LLC and/or its affiliated companies. For the purposes of transparency, this review was created using a code provided by the company or their respective PR company. It worked for Ico and Brothers: A Tale of Two Sons, and it would have worked amazingly well here. Which for what the game is doing, that was going to be essential and Polyarc have done an outstanding job in all aspects to make sure this happens. The runtime is a bit short and the combat could have been a little more exciting, but it’s still a very easy game to recommend. Moss opens with a large hard-backed story book, a pleasant-voiced narrator speaks to you, telling you the backstory as you use the Dual Shock controller’s motion tracking to turn the pages. Then the use of sound just finishes off the design of this world. Is it worth a look? Each chapter in Quill’s story tells an adventure that’s captivating and enjoyable from beginning to end. There are, however, a few things which hold it back from being perfectly polished and prevent it from scoring more highly. It often surprises me how many games get loading screens wrong, particularly in VR. My personal feeling is that Polyarc should have taken another lesson from Ico, (a game to which Moss clearly owes some debt), and presented a wordless narrative. Anytime I messed up a jump or We missed it on its initial digital-only PSVR release, but it’s now having a physical re-release along with a PC version. For all Moss does right, it sadly hits the same stumbling block as many other VR games do: length. Moss 2, when? As the Reader you can also assist Quill in the combat in a couple of ways. Speaking of environment, Moss has a great variety to the different areas that you will go to. The DLC is located about the world of Moss while playing the base game, all you need to do it look out for the places you can open the portals. While you will be fighting enemies, you do sometimes have to do some damage to the environment in order to get through something. These are never overly complex and you will work them out in a short time, but this makes it so nothing is taken away from the beautiful world and game that is front of you. Vader Immortal is terrific, but the loading screen features a small, low-resolution flat picture of Vader which dares to jerk around in the headset. This is a marvellous and pleasing interaction in VR, and very slickly realized. Moss is one of the few VR games we have played through on multiple occasions and loved every time we have played it. Moss manages to include both action and puzzle solving in a really fun and exciting game that has a storybook style to it. Get on that, Polyarc. Some of them require considerable mental and/or physical skill to get and present a decent challenge. The biggest thing is the narrative and how it presents itself. By casting the player as a benevolent and proactive camera, the developers have freed themselves from the eternal complexities that having a third-person platforming camera always creates. But, if you just play through the base game and DLC switching between the equi. really think this is a must play if you have just gotten an Oculus Quest. Moss has made a seamless port over to the Oculus Quest, and playing through it again on another platform has cemented it either further in our top VR games. We are happy to say the Polyarc have worked with this perfectly, with the reductions coming in all the right places. If you continue to use this site we will assume that you are happy with it. You can also temporarily disable enemies and make combat that little bit easier for you too. more invested in the game world and actually was so good that it left me I love the way that the game a kind of realistic fairy Being able to lean, duck and peek into hidden areas and corners of the world in VR is something that you’re not able to to do in flat games of this genre. I played the heck out of Moss on the PlayStation VR so I was very excited to try out Moss for Oculus Quest which is one of the big launch titles. The combat is simple and not quite as slick as the platforming, and while Quill’s animation is flawless, she can feel clunky in a fight. Combat is pretty cool as Quill can use her sword to get rid of things that stand in her way. You also do a fair bit of platforming as well, jumping up ledges and over things. The animations are top-tier and on-par with what you’d expect from a full console game. When you manage to see your in-game avatar in reflections, it somewhat resembles No Face from Studio Ghibli film Spirited Away. The levels are split into single dioramas, featuring platform jumps, switches to activate, and movable scenery. The decision to only use one voice actor, narrating and performing all the characters, may also have been a mistake. Even if you have played this on the PSVR it is worth playing here. The gameplay is made up by working as a team with Quill in order to get through the world in front of you. The graphics are beautiful, Jason Graves’ soundtrack is marvellous, and the production is generally verging on what might usually be expected of an AAA title. Staff Writer at VRFocus who helps bring the news to your screens. The player is free to peer all over the scene; while the game is played seated, it’s good fun to stand up and get a different perspective on the scenery. I’ve admired the game, read reviews of it, and wanted to play it, but something has always kept me away. By that I mean you’ll reach into the world to manipulate objects to help Quill progress, either by pulling something, pushing another thing, or a combination of the two. Moss is a special little game. The puzzles aren’t difficult at all and I was never left wondering for too long. At any point if you hover your orb over Quill and use the grab buttons you can stroke her and she shows the delight on her face. I just wish more care had been taken with some other essential details. Using VR to convey her scampering about in beautiful, dolls’ house-scale dioramas is one of the best uses of the medium for gaming that I have yet witnessed. That said, I still think it’s a gorgeous looking game and it runs flawlessly. You will find a large number of the puzzles are similar in nature, with the main mechanic being moving parts of the world you can interact with as the reader, in order to clear or create a path for Quill. Copyright © 2018 OQPlay.com. Also the inside out tracking works perfectly for the game and we did not have any tracking issues once while playing the game. Every part of her design really has been taken into account, then they really give the sense of scale to the game, giving you the feeling you are towering and watching over her. Moss is one such game that blends both first-person and third-person viewpoints. It is like the forest is alive and ancient and I found These maddening inconsistencies and rough edges are all the more apparent because the rest of the game is so deliciously well-realized. ... House Report May Suggest Facebook’s Oculus Quest 2 Account Requirement Is Anticompetitive. I want to wax lyrical about the many charms this game has to offer before I start complaining about its annoyances. The parts you can interact with will have a pattern on and get a blue glow, where this all might be a bit simple, the game also introduces weighted switches, levers and poles you will to hit. Oculus Quest Games for 2020 That We’re Super Excited About! It’s a single unmoving texture that looks at best like dull, wet tarmac. Moss is an absorbing world, and it is very easy to get lost within it, adventuring alongside your mousey friend. Start typing to see results or hit ESC to close. 8/10. The game is best played in seated position, and leaning into the world to have the look around – this is going to be important for finding some of the aforementioned scrolls in the world. Moss is still one excellent looking game on the Quest. A small step for a mouse, a giant leap for VR. Elsewhere, the Quest version shows signs of corners cut, and it shouldn’t. There are some smart puzzles and brilliant set pieces, and controlling Quill is a complete joy. The story is told through in-game cinematics, but it also uses a lot of these storybook sections which are incredibly well done. We use cookies to ensure that we give you the best experience on our website. It can last a little longer if you factor in collecting the hidden scrolls which, when they’re all collected, reveal a secret. One more thing that I really liked and that added into the immersion they’ve built through the presentation, is the ability of looking around the world. Despite having been converted to VR a couple of years ago, and owning both PSVR and an HTC Vive before delighting in the Quest, I’ve never played Moss before. His favorite non-VR games are The Witcher 3, Super Mario Odyssey, Zelda: Breath of the Wild, Resident Evil 4, and Return of the Obra Dinn.
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